
Documentation
GPU-first compute, Ml, Vision, Audio, Ui, Plot, and cryptography. Choose a module.
Infrastructure

Decode, capture, process, analyze, play, and encode audio through the same GPU matrix runtime used by ML and Vision.

Cross-vendor Vulkan compute, bindless memory, compiled graphs, matrix operations, and runtime primitives. The foundation beneath every OA module.

Validated hashing, signing, and post-quantum primitives with explicit CPU security boundaries and GPU batch acceleration.

Datasets, loaders, source adapters, batching, and native sample contracts for reproducible training workflows.

GPU-first autograd, training, inference, Transformers, sparse MoE, and text-to-motion. One matrix contract from prototype to deployment.

A Vulkan-native retained compositor, interactive viewer, and headless plots with matching C++ and Python APIs.

Fifty GPU image operations, image codecs, Vulkan Video decode, capture, streaming, and synchronized media pipelines.