oa::FnImage::warpPerspective
warpPerspective: Inverse 3x3 perspective warp with explicit interpolation and border semantics.
Function Documentation
oa::Matrix oa::FnImage::warpPerspective(
oa::Engine & inEngine,
const oa::Matrix & inImage,
const oa::Matrix & inTransform,
oa::U32 inWidth,
oa::U32 inHeight,
oa::InterpolationMode inInterpolation = oa::InterpolationMode::Bilinear,
oa::BorderMode inBorder = oa::BorderMode::Constant,
oa::F32 inBorderValue = 0.0F
)
oa::Matrix oa::FnImage::warpPerspective(
const oa::Matrix & inImage,
const oa::Matrix & inTransform,
oa::U32 inWidth,
oa::U32 inHeight,
oa::InterpolationMode inInterpolation = oa::InterpolationMode::Bilinear,
oa::BorderMode inBorder = oa::BorderMode::Constant,
oa::F32 inBorderValue = 0.0F
)warpPerspective: Inverse 3x3 perspective warp with explicit interpolation and border semantics.
Parameters
inEngineoa::Engine &—
inImageconst oa::Matrix &—
inTransformconst oa::Matrix &—
inWidthoa::U32—
inHeightoa::U32—
inInterpolationoa::InterpolationModeDefault: oa::InterpolationMode::Bilinear
inBorderoa::BorderModeDefault: oa::BorderMode::Constant
inBorderValueoa::F32Default: 0.0F
Returns
oa::MatrixThe declared return value.